ESTN SHADERS



ESTN Shaders (short ver. of Eldeston) is a shader pack made to change your gameplay's looks through shaders, like the water noise, plant waves, shader based sun and moon, monochromatic weather, and much more! Presented to you by FlameRender Studios.

DISCLAIMERS

This shader is only for non-RenderDragon editions of Minecraft. There will be no Console version of this shader as it has the Render Dragon Engine which can’t run any shader packs from the previous engine. For more info, continue reading the description.

    This shader also works on Minecraft Education Edition in certain versions. However, the results may be different compared to other platforms. This shader supports Minecraft Bedrock v1.16.0+. Minecraft versions with the new engine will not be able to apply shaders like this into the game as the new engine doesn't support shaders from the old engine, please check the changelog of the version of Minecraft you're playing if it has been updated to Render Dragon.

FROM THE CREATOR

    I have mentioned that 1.6.0 will be the last update for ESTN Shaders, due to a lot of unfixable bugs and performance issues, but today, I will give one more last update for Win10 users who would love to experience ESTN Shaders on their PCs. So yeah, it's the last update for real, but I'm developing other stuff too. I'm planning on creating another shader to become a successor of ESTN once Render Dragon is out on all platforms. So please keep an eye on my next projects!

SPECIAL THANKS

Huuuuge thank you to Xanion for creating a port for ESTN on Win10! I didn't have a laptop so he helped port ESTN to the Win10 edition of Minecraft.

SCREENSHOTS




VIDEO FROM CREATOR

https://youtu.be/DGaZkWj-6UM
Shadows! (better than before!)

-New cloud render! (....aerogel clouds?)

-New sky render! (this one manipulates the cubemap textures)

-New water render! (inspired by SDGP, it's really laggy on low end devices)




-Underwater distortion! (grooving seaweeds!)




-Atmospheric fog! (it also affects underwater)

-Improved custom sun and moon shader! (magnificent days, dawns, and nights!)

-Better beacon beam! (my eyes are burning aaaaa)

-Foliage and water animations! (swaying like the wind!)

-Weather monochrome! (inspired by UltraMax)




-Emissive maps! (it may look buggy in specific areas since it depends on the brightness of the texture)




-Twinkling colored stars! (Better to see it in-game)


-And other experimental features! These features can only be enabled in the preset file, these features are sunbeams, speculars, and others!





VIDEOS


OTHER CHANGES

-Completely removed the optimization feature due to device precision errors.

-Heavily optimized the codes to improve performance for mid range devices.

-Replaced the title logo and changed version to 1.6.3 a.k.a Github Edition

BUGS & ERRORS


    Most of the bugs known in ESTN Shaders at the moment are precision related, and some for some reason, not solvable. Most of these issues came from iOS devices and some from ancient android devices. However these bugs are hard for me to fix, so it might be better to use this shader on mid to high end phones or use a preset that minifies those bugs. For Win10(before the RenderDragon update), there is a bug when you mess with the AA (anti-aliasing) toggle it makes everything black, it seems to only happen if the AA is off.

CONGRATULATION

   Information about the configuration and customization of this shader is found in ESTN's repository's wiki page here. A full text guide is also provided in this ESTN's Github repository's wiki page. A video tutorial has also been made, but it's currently outdated.

    You can do so much just by editing the presets. You can find some examples from our members in our Discord Server on ESTN's Preset Page!




LICENSE

   This shader has been completely overhauled which means I can give it a new license, so this pack now uses the GNU GPL License. This means you can share/repost this pack anywhere except McpeDL as long as there is a copyright notice. I recommend that you should inform me before you're going to repost this shader. Info about this license will be found at choosealicense.com or in LICENSE.txt. Here’s a summarization of the license (but it's still needed to read the full one for a full clarification of the license):

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